Ski Bums Ski School

A physics skiing party game where each stick is one of your legs.

Thirty skiers, one mountain, and snow that fights back. In Ski Bums Ski School the left stick is your left leg and the right stick is your right leg: carve through hardpack, sink into powder, skitter on ice and slog through slush, in races where everyone is on the hill at once.

Game: Ski Bums Ski School
Developer: Atlas Studio (Spain)
Genre: Physics alpine skiing party game
Players: Up to 30 per race, online
Platforms: PC (Steam) with a controller; phones with touch and tilt controls in development
Controls: 4 controller schemes, 3 phone schemes
Price: Free to play; the shop sells cosmetics only
Status: Early Access, playtests now; release date not announced
Engine: Godot
Language: English
Website: site.example.test

Features
- One stick per leg: Steer each ski on its own. Carve, skate across the flats or tumble: it all comes out of the physics, nothing is scripted.
- Snow that changes: Hardpack, ice, powder, crud and slush, each skiing differently, and changing as the field skis it and the sun moves round.
- Thirty on the hill: Mass starts, banner slaloms, Switch Points (score only skiing backwards) and Speed Limit races, then a head-to-head final.
- The Sierra del Atlas: A whole mountain of runs above the village of Atlas Station, by day, at golden hour and under floodlights.

Contact: https://site.example.test/press
