Ski Bums

Press kit

Ski School

Ski Bums

A physics skiing party game where each stick is one of your legs. Thirty skiers, one mountain, and snow that fights back. In Ski Bums the left stick is your left leg and the right stick is your right leg: carve through hardpack, sink into powder, skitter on ice and slog through slush, in races where everyone is on the hill at once.

Download everything (.zip) Watch the trailer

The Ski Bums crest over the Sierra del Atlas and the village of Atlas Station

Why it's different

  • Each stick is one legIn the default scheme, Two Legs, the left stick is the left ski and the right stick the right. Every carve, skid and wipeout comes out of the physics, nothing is scripted.
  • The snow is the starHardpack, ice, powder, crud and slush each ski differently, and they change during a race: skis chop powder to crud and scrape the piste to ice.
  • Six ways to play3 controller schemes, from the full two-leg technique to Classic (one stick steers), and 3 touch and tilt schemes on phones. Same physics for everyone.
  • Thirty on the hillMass-start races for up to 30: banner slaloms, Switch Points (score only skiing backwards), Speed Limit and a head-to-head Parallel Slalom final.
  • Real techniqueSki School lessons with instructors teach bumps, ice, deep snow and the racing line, and the skills carry over to real skiing.
  • No tricks, no pay-to-winNo jumps, kickers or flips: just skiing. Free to play, and the shop sells cosmetics only.

Six ways to play

Ski Bums is built so everyone can race together. Every scheme drives the same two legs and the same physics; only how your hands talk to them changes, and players switch any time from the pause menu.

  • Two Legs The Ski Bums way: each stick is a leg.
  • Classic Like most ski games: one stick steers.
  • Pedals The triggers are your feet. Squeeze the way you want to go.
  • Thumbs Two Legs on glass: a thumbstick for each leg.
  • Thumbs + Tilt A thumbstick for each leg; tilt the phone to lean.
  • Tilt Just tilt the phone. The easy one.

Trailer

Trailer, 720p MP4

Music: “Classic Fuzz Rock” by Bogart VGM, CC BY 4.0.

B-roll

Short clean clips from the game, recorded by the game itself. Free to use in coverage.

Screenshots

Real gameplay, full size. Free to use in coverage. Click to open.

Banner slalom on hardpack above Atlas StationPowder under the chairliftRacing under the floodlightsSkittering over iceThe Sierra del Atlas and the villageA skier in a green hat and red and white outfit descends a smooth snowy slope toward pine trees and mountains under an orange and pink sunset sky, with another skier far off on the left.A low-poly skier in a striped green hat and red socks skis down a white snowy slope toward a distant gray mountain under a clear blue sky, with another small skier and an umbrella further right.Two low-poly skiers descend a sunlit snowy slope, one in the distance upright and one in the foreground tumbling sideways, while a colorful object sits at the left edge.At night, a group of colorful low-poly skiers in hats descend a snowy slope in falling snow, with a dark tree silhouette overhead and one skier fallen on the left.A group of colorful low-poly skiers heads down a wide white slope, with a skier in a red hat in the foreground and a skier in a purple hat in the middle.A view down a snowy slope with a large group of colorful low-poly skiers spread out ahead, a couple of them tumbled in the snow, and a rocky ridge with bare trees in the distance.A skier in an orange jacket rides along a narrow snowy ridge above a distant village, with a pale light beam rising into a blue sky.Four low-poly skiers sit on a red chairlift chair with their skis dangling, riding a cable above a snowy slope toward a pale horizon.A low-poly skier in a yellow jacket skis down a snowy slope behind two other racers, with slalom gates ahead, a lake and village in the distance, and a race HUD showing 0:05.05, 1st of 6, and 45 km/h.First-person view of a skier with red skis pointing down a snowy slope toward a mountain peak, with a timer at 0:08.72, a speed of 47 km/h, a 1st of 8 position badge and a "Gusts on the ridge" message.A skier in a green and white beanie and red striped jacket skis down a steep, snowy slope, with a chairlift and bare trees in the background under a blue sky.A small low-poly skier in a red and white outfit skis down a snowy slope in the distance, with pine trees, a pale mountain peak and a bright sun in a blue sky, and a grey rock formation in the foreground.

Logos and art

Crest (PNG) Banner (PNG) App icon (PNG) Key art (JPG)

Features

  • One stick per leg. Steer each ski on its own. Carve, skate across the flats or tumble: it all comes out of the physics, nothing is scripted.
  • Snow that changes. Hardpack, ice, powder, crud and slush, each skiing differently, and changing as the field skis it and the sun moves round.
  • Thirty on the hill. Mass starts, banner slaloms, Switch Points (score only skiing backwards) and Speed Limit races, then a head-to-head final.
  • The Sierra del Atlas. A whole mountain of runs above the village of Atlas Station, by day, at golden hour and under floodlights.

Facts

  • Free-to-play, Early Access, on Steam
  • Physics-based traditional alpine skiing party game; up to 30 skiers per race
  • Left stick is the left leg, right stick is the right leg: a controller on computers (no keyboard or mouse); phones get touch and tilt controls
  • First person (helmet cam) by default, third-person chase view as an option
  • The snow is the star: hardpack, ice, powder, crud, slush; it changes as people ski it
  • Events: Banner Slalom / Giant Slalom, Switch Points, Speed Limit, Parallel Slalom final
  • The mountain is the Sierra del Atlas; the village is Atlas Station
  • Cosmetics only in the shop (Ski Bucks); nothing pay-to-win

About Atlas Studio

Atlas Studio is an independent studio in Spain making Ski Bums. We're building it in the open: playtests with real players, a blog on how it's made, and a game that teaches some real skiing along the way.

Contact

danlunt@gmail.com